Form finding
In this project I was tasked to explore different forms of a handset by prototyping with foam. The project focused on how vastly I could vary the form of a handset and create iterations of the same form family, while focusing highly on the quality of the foam's finishing. 
Coding & Electronics
Projects that explored how code can be incorporated into physical interfaces and interactions
Electronics as Material
Using Arduino and Processing, I incorporated the mechanism of a button into the strings of a bass guitar.  This allowed players to use the bass as a controller for a game of snake.

Computing for design
A mini game that my project group member, Travis Ong, and I coded in p5.js using a microbit as a controller. We mapped the different interactions that could be used on the microbit to different states of our character in the game. We then translated the state transition diagram onto code. Through this project, we got a glimpse of what it was like to develop a simple game; creating the art and realising our concept through code
Computer Aided Design
Mini practices that focus on 3D modelling and rendering different objects using Rhino and Keyshot. 
For my final project, I came up with a concept design for a compact desktop PC in MUJI's design language.

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